Yeah the jobs are getting more and more boring and homogenised. We've just seen Monk lose an interesting defensive, turning it into a 2 minute Arcane Crest. We've seen Dragoon's Life Surge get forced into the 2 min meta by lining it up perfectly instead of having it line up at 6 mins, which allowed play variance and messing with SkS to line up skills better. Paladin is now just Gunbreaker-lite, with Shake It Off Holy Edition replacing Veil. Everything is starting to feel so samey no matter what job you play because they're all forced to conform to the same 2 minute cooldown window.