Quote Originally Posted by Deveryn View Post
I do play and I've been excited for these changes since they were announced. I know it's not a small change. I'm just commenting on the levels of paranoia that exist about these things. People thought the job would be "gutted" in the same way SMN supposedly was.
I'm somewhat excited but a bit disappointed with how they went about reworking goring blade into another "press every 1 minute button" Having magic outside burst is a huge W In my opinion, allows PLD to flow more and feel less strict, you can save your holy spirit (outside of raid buff), for 1. need a small sustain, 2. go into ranged Pld might actually feel so good at higher levels.

A big issue is PLD is going to feel even worse before they get magic, it's going to be 1, 2, 3 still in ARR, hw You don't even have dot management, they really need to look at how PLD plays early game because it feels really boring and will put off people levelling the job, In general PLD still needs a bit more polish in my opinion it's got a bunch of bloat (cover & shield bash), it's got still a clunky raid wide in Passage, also I really dislike intervention I'm hoping the rework it so you don't have to actively be mitigating rampart/sentinel to get "bonus" effects aka the same effect as your normal CD.

PLD likely going to be in a really good spot for Level 90 content, it's going to be actually be a good MT option with how PLD's get generally more uses out of holy Shelltron but now doesn't lack a personal, I think warrior might still need a Damage buff, we're unsure about if PLD gonna have big numbers or not right now.