Quote Originally Posted by nia_saeli View Post
The (tragically) funny thing is that they are like, a handful of changes from being like GNB.

- Divine Might Stacks to 3
- Gain a stack of divine might when sword oath ends (cartridge every third attack analog and it keeps you from wanting to drop them)
- Goring Blade has AoE falloff to be inline with double down. (Alternatively give it a DoT to be more like sonic break, either is fine).

Then we've got a proper shieldbreaker where it's GNB without as much weaving. Though I still would have preferred that they leave the prior iteration which felt just about perfect at 90, and was pretty serviceable at all levels of content. IDK, I knew I wasn't going to be happy with the rework, but yeah... It's pretty disappointing that it's feels so unfinished.
It's even better - it's equally a couple steps shy of being WAR. Remove FoF, Goring Blade applies a buff (10% haste in my fantasy world because I like haste way more than 10% more damage, gotta go fast.) Req is a self-buff enables use of Confiteor and Blade spells, Req is replaced by Confiteor/Blades while active (Inner Release.) Oath Gauge removed, replaced with Divine Might Gauge. Royal Authority generates 20 gauge, Goring Blade generates 10 gauge. Holy Spirit, Clemency, and Holy Circle spend gauge, each costing 50; potency of each is adjusted to account for no longer being spammable. Atonement removed. Sheltron removed, Intervention is now 15% mitigation baseline and can be applied to self; does not scale with active effects on self when applied to ally (this is basically Heart of Corundum but there's literally no reason to keep Sheltron and Intervention as separate skills if they would share a cooldown a la Bloodwhetting-Nascent Flash.) You would still need an Infuriate button and the "refund" mechanic for a WAR clone, but I think you could accomplish the same general idea by either increasing base builder amounts (30/20) or by making Circle and Expiciacion generate gauge. Not an *exact* WAR clone, but very close. It sounds pretty decent to play, if you ask me.

For low level stuff, changes I'd make would include: Holy Spirit at 35, Holy Circle at 40, gap closer at 45. Req at level 60, it grants 4 free Holy Spirit, Holy Circle, or Clemency casts at increased potency. It is trait upgraded to grant Confiteor Ready at level 80; as in live, using Confiteor or the later Blades spells consumes a charge of Req.