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Thread: PLD changes

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  1. #11
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    I'm not sure if I have wack skillspeed or something, but the rotation doesn't loop at a smooth 60s still right? Not looked up an opener, I tried Fast, Riot, FOF, Goring, Req, Conf, BladeX3, Royal, HS, Atonex3 then looping. But when FOF came back up at 60s, I was at Fast Blade as my next step, meaning that I'd have to drop Atones at some point, or fill with unbuffed Holy Spirits? Did SE seriously not bother to do adjustments to make the rotation intuitively loop when they had the chance?
    To loop optimally, you must either drop Atonements or use filler Holy Spirits. For the latter using a 2 minute loop, an optimal FoF window (Divine Might > Goring > Confi > Blade x 3 > RA > Divine Might) demands 5 filler Holy Spirits following each FoF, but this is MP negative. To regain MP, you can do 3 Holy Spirits after the 1st FoF, and no filler after the 2nd (the 2nd FoF will be weaker with only one Divine Might).

    Following the opener is a special case that requires 6 Holy Spirits as filler. This is all under the assumption of 0 zero Skill Speed.

    I don't know if this rotation will catch on, but that fact that it's even on the table is pretty interesting/funny. Dropping Atonements is the much simpler thing to do.
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    Last edited by Argyle_Darkheart; 01-11-2023 at 07:31 AM.