Sounds like things didn't change too much, but I'll reserve judgement after trying things out. I was expecting way worse.

Few things I noticed:
  • Fight or Flight now affects all damage.
  • Goring Blade is just a straight up heavy attack on a 1 min GD. Hope its animation has become more impressive.
  • No more heal required for Divine Veil, yay! Sad that Passage of Arms did not change, though.
  • Sheltron and Bulwark are exactly what I expected them to be.
  • Looks like we now throw in a Holy Spirit after our single target combo, and Holy Spirit after our AoE combo.
  • Magic phase is now always 4 hits. Confiteor and Blade skills are now used during Requiescat instead of after 4 Holy Spirits once learned.
  • Clemency is still the same. I do not hate this and am glad it's still the same as it's one of the biggest draws to paladin for me. If you want a bit of extra healing during your rotation, you now have Holy Spirits you can use anytime after combos.

Might see some potency changes in 6.31. I'm not a theorycrafter so I don't know if this will result in more or less overall DPS.