Quote Originally Posted by Blitzgon View Post
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People complaining about Passage of Arms always confuses me.

The community constantly rails against homogenization. When things happen like Overpower turning from a cone into a circle, people say the sky is falling and the era of samey homogenized boredom is here and all skill expression has been removed from the game.

...but then you have abilities that are different, that require things like positioning and understanding nuance and the underlying mechanics - like Wings having a cone, being based on your facing, and with a mechanic nuance in flashing it - and people complain about it and demand it be changed.

Then if it's ever changed, complain how it's "just like Job X" when it WAS different.

In this very thread, people are complaining about Veil being Shake It Off 2.0. But what were they expecting? People have been asking for it to become JUST THAT (affect the PLD, not require a heal to trigger, etc) until it became the very thing they demanded it become...just so they could complain about it now being just like another Job's ability and be upset about it.

I can't tell if it's just people like to complain or people don't realize they're arguing for homogenized boredom and lack the foresight to see that's what they're demanding, only able to see it for what it is once the change has been made and they ruined it for everyone else. Probably a bit of both...