My main disappointment is how PLD's still gonna feel really bad until like Shadow bringers, the Job needs more of its abilities earlier, or weaker versions don't even get a gap closer mind you until 74? Its likely going to feel really bland in HW content (more then it was), you're just going to be pressing 1, 2, 3 until like stormblood where you get to press 1, 2, 3, 4 or pressing that 4 button a lot, Goring blade changes weren't great but make sense, POA still kinda annoying. Intervention Should be removed, it's pointless now just make it so the recast timer of holy shelltron is shorter so you can fit two into double tank busters, Shield bash and cover remain still here despite being useless, Also the job is going to be way too Crit depedent in it's burst it's giving out like a bunch of near 1000 potencies (with FOF effecting both), so I can imagine a lot of PLD's are going to depend on crit chance to do good damage.

I'm happy that holy spirit now can likely sustain you better outside burst windows, you should have more choice and timing for when you want that small healing effect unless you're in burst, Divine veil is amazing thank you, Bulwark is basically a rampart that's a bit weird with DOTS eitherway it's gonna be pretty good and make PLD pretty stronger defensively, I'm also happy that PLD is generally likely going to be a stronger/better class in general. They didn't remove Clemency either so all is good.

I guess I'm really neutral on the changes as a result, I feel like they're going to need to still change a few things about PLD, but this current structure works, I'm just not a fan of how it will feel really boring to play in early content, goring blade changes weren't good either imo (the ability doesn't even look strong or something with 700 potency...)