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  1. #1
    Quote Originally Posted by MicahZerrshia View Post
    NO NO NO NO NO to anything even remotely close to trial of magians. If there is one thing I hated with a burning passion in ffxi it was trial of the magians. It was one of the main reasons I left ffxi. We think we have an insane and boring time sync now, have them add a system where we have to kill 300 nm (add about another 2k nm for that if you want to include the ones who drop pop ki),
    Wait wait wait...when was this included? Because I could have sworn when I worked on my Redemption I never once had to kill 300 NMs lol. Misinformation :\

    Also, the majority of the paths take so little work it's ridiclous. Even Empyrean weapons take a little work outside of the final trials designed to be a timesink. It takes 2 days if you're lazy to collect 50 items for stage 1 emp, and 75 items for stage 2 emp.
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  2. #2
    Player
    Airget's Avatar
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    Mar 2011
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    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Elexia View Post
    Wait wait wait...when was this included? Because I could have sworn when I worked on my Redemption I never once had to kill 300 NMs lol. Misinformation :\

    Also, the majority of the paths take so little work it's ridiclous. Even Empyrean weapons take a little work outside of the final trials designed to be a timesink. It takes 2 days if you're lazy to collect 50 items for stage 1 emp, and 75 items for stage 2 emp.
    Trial of the Magian lol, they added them for relic/mythics to and they have some pretty mind-numbing things you have to do for them such as killing x-dynamis boss 5 times, or collect x amount of weapon attestation and such. Granted with the changes to dynamis now being a once a day concept with pop items to spawn NMs, it is slightly less mind-numbing then when it was every 3 days.
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  3. #3
    Quote Originally Posted by Airget View Post
    Trial of the Magian lol, they added them for relic/mythics to and they have some pretty mind-numbing things you have to do for them such as killing x-dynamis boss 5 times, or collect x amount of weapon attestation and such. Granted with the changes to dynamis now being a once a day concept with pop items to spawn NMs, it is slightly less mind-numbing then when it was every 3 days.
    Yeah I was mostly confused about the 300 NMs xD since I upgraded everything to at least 95 before I took a break from XI lol. The only thing I honestly seen as a problem was the level 99 path and making it glow..which I don't think anyone honestly bothered with save some Japanese players or extremely bored individuals because Voidwatch was just..horribly executed.
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