And again, no class or job should hog a role slot. PLD should not be the only tank. WHM should not be the only healer. You can build off different styles of healing so that people who perhaps don't like WHM but may enjoy how Green Mage heals have an option and it encourages them to take the mantle of the healer. This in effect increases the healer pool, which is a good thing.
Don't burden the tank with having to heal. They already have enough to worry about.if all you want is another back-up healer bring a PLD.
That's more due to SMN's completely garbage design and the developers' fears of it being super OP under any other circumstances. SMN's woes had absolutely nothing to do with having multiple healing classes in a game.simply having another main healer reminds me of SMN in FFXI. felt so bad for that class as they didn't really get to do what they really wanted in fights: smn. they were just spamming cures. and occasionally throwing out a buff. i don't want to see that happen again.
Regulated heals. HoTs. Smart heals. Burst heals. There's plenty of room for different types of healers, you just have to look for yourself.
That's due to developer apathy. Any other developer team would have used CoP as an excuse to rebuild Red Mage and nerf Utsusemi to the ground. And DNC would have been adjusted until it was where it was intended to be by the devs.Well at any rate, Im sure the first thing they will do is add rdm. I was kinda hoping it would be more of a melee class, but jobs never turn out how we hoped. After all, Ninja was never suppose to be a tank, and DNC was suppose to be a healer not a solo job, lol.
And I hope they introduce Fencer, and make it the parent class for Red Mage.