Quote Originally Posted by Urthdigger View Post
I do understand what people who want hybrids want to have. I also know that the closest they'll get is Paladin. Yes, I know Paladin supposedly has shitty DPS. There's a reason why people in MMOs have a tendency to stack a single class, like black mages. It's because people would rather find the best job for a given specific role, and just that role. People in MMOs don't generally tend to trust each other. In a random pickup group, would you want your healer to be on a class that doesn't heal as well, and pray that he remembers to actually heal the party while he's trying to boost his epeen numbers DPSing? Or would you rather he come as a healer and focus on that role?

A prime example of the issue with such a hybrid class would be Red Mage from FFXI. Now, I know what you're thinking, people loved RDM, but you need to look at the reason WHY. RDM was designed as a hybrid class, able to melee, heal, and nuke. Instead, you never saw RDMs nuke, or melee, you only saw them heal because stats meant jack for healing (See also how bard and summoner were used as healers) and they had refresh. It didn't matter if you knew you could outdamage the thief, lolrdmmelee.

Also, go give THM with cure a shot, assuming you allocated to INT and MND. Sounds like a decent DPS/cure combo.
I really think they can pull off hybrid jobs a lot better in 2.0 than they did with XI. Besides, what is the harm in having more playstyles? As is we're stuck with just Whm heal, War tank, Blm DD and everything else being considered inefficient because there are lacking pieces of the puzzle (and balance issues, but that's another topic). And I tried Thm with cure before and again it wasn't all that good.
Whm being a better healer so you only need 1 main healer and a back up healer isn't a bad idea and opens the door to other possibilities like having a Pld and a Rdm assist one Whm heal while doing their other jobs while also opening the door to melee DD's who take damage in fights making for similar dps output to just 2 Whm's doing all the healing and the rest being 1 war and all pure ranged DD. It only opens the door to more possibilities of play style.
But if you're just one who doesn't like change and wants everything to stay the same forever then just say so I'll just ignore this thread from now on.