Am I the only one who thinks Whm needs to turn into more of a healing specific job by nerfing its offense? (tone down the magic potency a bit for Whm but not Cnj)
I mean, they would just need to make a change to Whm and add a healing/dps hybrid to have real variety. Look what we have now with Gld/Pld and Mrd/War. We have a versatile tank only class (which IMO, people underestimate) with Gld, tank/healer hybrid with Pld, tank/dps with Mrd and War so why not do the same with healer and dps?
Just keep Cnj as is (a healer with a little bit of dps capability) and add a new class and job to be a healer and dps hybrid like Red Mage or something way more capable than what some people think Brd can do and lower the offensive capability of Whm. (maybe even make it a little better at healing? A more "Enhanced" Cure would be nice so you can have a viable and faster choice other than just Cura so that way neither are useless and would be perfect to make Whm a really good main healer.)
Like this everyone can play exactly how they want to play and there's no complaining about anything. (Could people complain about too much variety? Oh wait, this is the official FFXIV forum, of course they could lol)
I'm not saying they would have to do this exactly, but I'm just throwing some ideas. Like some other ideas could even be if they made heals have combos that would be cool too for Whm. Like just for example if it was like this: Cure > Cura [Combo: Slightly reduced cast time and partial MP return based on HP healed] > Curaga [Combo: Increases AoE range and reduces enmity gained] and maybe other things too like Cure > Regen [Combo: Increased duration of regen effect] or Cure > Esuna [Combo: Decreases recast timer on Esuna by half]. That alone would make Whm just so much better as a main healer and please don't say it is now. Most content requires 2 full time healers and depending on some players skill level, 3 healers. So no, Whm is not a good main healer as is.