Quote Originally Posted by NanaWiloh View Post
Its cause his current difficulty was not intended so they are bring him back down to where he belongs. As its said in the notes "unanticipated increase in difficulty caused by value downscaling implemented in Patch 6.0."
Yes, I too read the whole note. And I'm going to disagree. This isn't "bringing him back down where he belongs." Where he "belongs," historically, is with a sliding difficulty. If players win, he gets stronger next time (to a point). If he wins, difficulty lowers.

Putting him to a fixed level 50 says "the downscaling mucked up our old scaling calculations, and we can't be bothered to correct them, so we're just going with the easy option of no more scaling."

Which, fair play, it'd be a chunk of work for largely deprecated content with few, if any, valuable rewards.

But it's still massively entertaining, showing up to your first Odin and seeing the fields of corpses. It remained one of the few exciting things to still happen in ARR zones.