The current state of Secure is a result of them adding respawn invincibility to every map. While it doesn't have that much of an effect on the other maps, it's a problem on Secure due to how close the home base is to the spawn point. If they aren't willing to remove respawn invincibility, which they won't, they need to lower the amount of points you need to win from 1600 to 1400. Maybe even 1200.

These "delete content" posts are cheap and lazy.

Quote Originally Posted by Caddo View Post
Takes too long. Points gained feel awful for holding bases.
It depends on how many bases you are holding. If you hold all 6 you get 32 points per tick. If you are just holding 3 bases, you only get 4p per tick.

You are supposed to go for 4+ bases but people aren't doing it due to opposing players being able to defend their home base with seconds left on the buff timer.