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  1. #10
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by VerdeLuck View Post
    Why do you think there's a line of people just waiting to carry new players through Anemos if only they were able to level sync? There's no incentive to go back through this content even with a sync and it's not like people are exactly lining up for it.
    What's so special about enforcing the hard rules about there needing to be dozens of players to make the content work? Why not just make it easier to solo if that's the reality of how people are forced to play the content?
    Would be nice if solo was easier - But the content as a whole doesn't incentivize it at all. I could maybe see this being possible if they doubled the Element bonuses and you could stack DEF and ATK so you can pull groups and tank. But as it currently stands you have to do one or the other, and it's very difficult to maintain chains, or spawn NMs solo.

    I personally really like the coop incentives, and I'm getting a little sick of everything being turned into single-player content. So at least this way we can have the coop incentive AND have an easier way of bringing new players into the instance.

    A lot of people DO want to run Eureka, they just.. Can't unless there's other people with them their exact level, so they're kinda stuck doing Challenge Log. I'd love to be able to help people without cheese, to actually spawn NMs AND get them exp for it. But as it currently stands, it's one or the other, not both.

    And you don't need a "Line of people waiting to carry" - At least give us a system so they can ask for a party regardless of level and get something out of it.
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    Last edited by R041; 01-06-2023 at 08:51 AM.