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  1. #1
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,492
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Melethron123 View Post
    that becomes a problem for jobs with multiple combos though. how would the game determine whether you want to use storm's path or storm's eye? let alone the SAM combos
    You have one for Gekko, one for Kasha and one for Yukikaze. If you progress with one, you don't progress with the others so you can still interrupt. The old issue with Meikyo Shisui is now also gone as the buttons can just change to the combo enders as they will give their respective buffs now.

    The only real problematic one is Monk and Perfect Balance, however you can say Monk doesn't have many actions so it really isn't a concern there (for now).
    (0)

  2. #2
    Player
    Melethron123's Avatar
    Join Date
    Apr 2022
    Posts
    95
    Character
    Kyara Melethron
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Mikey_R View Post
    You have one for Gekko, one for Kasha and one for Yukikaze. If you progress with one, you don't progress with the others so you can still interrupt. The old issue with Meikyo Shisui is now also gone as the buttons can just change to the combo enders as they will give their respective buffs now.

    The only real problematic one is Monk and Perfect Balance, however you can say Monk doesn't have many actions so it really isn't a concern there (for now).
    that doesn't address the buff/dot refreshing combos, and it'd be very weird to have some jobs whose combos are in one button and other jobs where it isn't

    i suppose the alternative would be doing away with multiple combos, but i'm not a fan of spamming one button throughout the whole fight (which is why i don't play bard or healers in the first place)
    (1)