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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    12
    Quote Originally Posted by Griever View Post
    Yeah, this is one thing that pissed me off..
    They add a switching targeting system...that uses the SAME BUTTONS we already use to switch action bars.
    How am I supposed to change target-type while engaged? -.-'
    Yes! I forgot to mention that as well. It was quite frustrating for me at first. I'm slowly adapting, but it obviously can be improved like I said above.
    (0)

  2. #2
    Player
    Lancerz's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    71
    Character
    Abaddon Deathslayer
    World
    Goblin
    Main Class
    Archer Lv 70
    Yes the new target system needs to have a lock of some sort in the configuration settings or something. The way it is now you always accidentally change it to friendly or enemy etc while in battle. Who in the world comes up with these ideas.
    (0)

  3. #3
    Player
    Tabion's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Tabion Kashvar
    World
    Excalibur
    Main Class
    Marauder Lv 50
    I agree with the OP 100%.

    I'm too used to targeting myself with the up/down buttons and still in the habit of trying to target party members by pressing them as result of playing FFXI so long. I'm constantly switching modes before/after battles by accident as my action bar dissapears when a mob dies (why can't it just stay open?). I guess it will just take some time to get used to, but overall I think a greater benefit would come from allowing party member slection witht he up/down buttons and the ability to assign targeting preferences to any button, or even a combination of buttons.

    Oh, and I agree that if they would highlight the enemy's name in red where you can see it's HP/buff/debuff status that would be sweet too.
    (0)

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