Quote Originally Posted by R041 View Post
Both ARR-HW had far more interaction with their mobs, party, and environment than they do now in those same tiers. It is not even remotely the same experience.

SE does not know how to properly cater to both low level play and high level, so one of them ends up suffering in some form.
That's because in ARR and HW, the max level was only 50/60, so you were significantly "farther" into the game at, say, level 30 then you are now. They've added major xp boosting items and the like such that those earlier levels absolutely fly by now, and you're reaching the higher levels at about the same actual amount of playtime that you were reaching those "lower" levels 6-8 years ago.

SE hits the nail right on the head when it comes to designing content for both low-level play and high-level play. When you play low-level content, you get the low-level abilities. When you play high-level content, you get the high-level abilities. Simple as that. You just don't like it.