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  1. #11
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Midareyukki View Post
    I half-agree with Gemina.

    I agree that we definitely don't need EVERY single class skill off the bat. Some skills are clearly strong for the sort of content they'd appear, Macrocosmos being one such case.

    However, some stuff should definitely be pushed earlier. Especially stuff that make the class perform better in their role than just relying on generic cooldowns and stats (TBN and equivalent), or stuff that's just generally better overall to have (access to AoE skills prior to lv 40, certain healing options and resources).
    Every single dps should get an simple AoE by level 15. DRG having to wait until lvl 40 is ridiculous, Nin at 38. There's no functional reason not too. Tanks get theirs earlier so aggro isn't a concern.

    DRK should get a weaker TBN "The Black Night" at lvl 50 (10-15% shield) that upgrades to TBN because they are squishy AF at that range.

    Quote Originally Posted by Gemina View Post
    Let's see how much fun you're having when SAM's Ogi is reduced to around 85-120 potency in order to properly scale it down to a lv15 dungeon. Even though this would not be the true potency, it's how scaling works. Very much like how Embraces from SCH's fairy is not the same as if the SCH heals for the same potency from their own abilities. The discrepancy only gets bigger and bigger the higher the level of the SCH. If the devs granted players the ability to utilize their full max level rotation in lower content, your abilities will be nerfed right into the ground in order to accommodate the HP values of the enemies. They can't raise the HP levels of the enemies and bosses, otherwise the players who just meet the requirements for the instance would be placed at a huge disadvantage.
    Everything scaling off of weapon damage would largely fix that. A 100 potency attack that takes a whopping 10 hp off the enemy would only take 30 hp off if the potency is 300.

    Quote Originally Posted by Gemina View Post
    Lv sync does not exist to coddle players who have yet to reach the higher levels in the game. It exists to place all the players in the instance on the same and equal playing field. If this is not fun for you, then don't run lower level content.
    But at the same time it should be engaging, otherwise it disencentivizes players from joining the DF roulettes. I haven't touched 5678 in years because it's just not fun and the rewards largely are bad.

    After I hit 90, I stopped with leveling as well simply because getting stuck in Sashta sucks (IMHO). If I wanted to spam one button for 20 minutes I'd play a healer, not a tank or a DPS
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    Last edited by Deceptus; 01-01-2023 at 04:54 AM.