last part is just not correct at all. low level dungeons skills are not what you got when this dungeons was new at all.Why is it so unplayable for you? I just spam my 1-2 buttons and I'm fine with it. If you don't want it then you could avoid doing roulettes that get below level 50.
The stats are downgraded. That isn't enough because higher level actions and abilities have higher potencies and buffs that are applied in different ways.
It's a good this game doesn't do that, because it means you can "sync down" to the rotation of a previous expansion. For people who want to experience older content as close to how it used to be as they can, key parts of the rotation are usually still there and it allows you to go back in time a bit.
Mostly they are. Fluff abilities were removed like stuns, abilities you use at 20% health, parry buffs, protect, maintaining things such as Blood of the Dragon, but they have kept GCDs mostly. For a paladin for example, you still use Rage of Halone in ARR. On a bard, you still use Heavy shot with Straight Shot procs and maintain your dots. Monk still has all their combos that they actually used. Other than a slight aoe change, Black Mage does too. Dragoon has only had pointless or clunky abilities removed, and clunky or pointless GCDs removed.
They are easier to play (less consequences, less positionals, less fluff like parry and evasion buffs) and so on, but what I mean is, the higher level parts of the rotation are removed when syncing and that still gives you more of a sense of how the job used to play and some people actually want that when experiencing old content.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
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