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  1. #12
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,429
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    MCH doesn't need a rebalance and is not the only job without mobility. The problem isn't mobility on its own, but escape options. BRD for instance has one backstep that binds, and a silence, so technically one mobility option while MCH has none, but MCH has a lot more CC options to get out. MCH unlike BRD can also dish out massive bursts of damage on their attackers, although it's not always available or the case ofc (especially if you're out of resources). You can come with that comparison with a lot of other jobs, and see how they all have pros and weaknesses. MCH is a sniper, pure and simple.

    Now I can't talk too much about FLs, they're a gigantic mess and I don't play them a lot. If your message was done in the context of FLs, I fail to see the point since MCH is designed (like all jobs) for CC, and it works fine there. If you have trouble with some melees in CC, that's because some of them hard counter your job. Like you soft or hard counter other jobs. This is a team game, and the problem may be less the job and more the people that don't try to assist you in dealing with adversaries jumping on your throat.

    A. Chainsaw needs to be changed though, this is the dumbest design idea I've ever had the displeasure dealing with.
    (1)
    Last edited by Valence; 01-09-2023 at 09:45 AM.