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  1. #1
    Player
    BaroLlyonesse's Avatar
    Join Date
    Jun 2017
    Posts
    52
    Character
    Baro Llyonesse
    World
    Mateus
    Main Class
    Botanist Lv 90

    Rebalance for MCH, please...

    Once again, seriously.

    We have no mobility options. And 'you shouldn't close to melee' isn't a valid comment; before you can shoot a MNK, his 20y dash and two steps forward conquer my basic attack because of its charge time to cast. Why the heck would MCH be the only ranged DPS without a movement skill? Why give one to healers? Add a 15y retreat to the shotgun or something.

    Yes, I know, a lot of healers say that if they can't dash forward they can't use their neat combat skills effectively. I say, hey, if that's true, why do I have to get close to use a bioblaster to unlock my other moves. Again, mobility. I have to leave the 'safety' of ranged to get close to someone, fire it off, and then try to retreat...

    On top of giving exactly one AoE, which sure, we smack from a distance for single target snipes.. then why give us an AoE at all? Give more range, only single target moves. Or better yet, make RDPS attacks override the tank's insanely overpowered DR. Turn it into a RPS thing: RDPS > Tank > MDPS > Healers > Melee > RDPS

    IBF 'play it right lol'. I do. I get kills, hold my own. MCH is generally low tier, particularly after the nerfs and the DR inclusions.
    (5)

  2. #2
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    MCH is completely fine. It has a good and varied kit, and its LB is very powerful with any degree of communication and coordination with your team - try telling your NIN that you're going to snipe someone and watch them convert the snipe into a guaranteed kill with Seiton, even without you committing the drill too. I still think they need to rework Chainsaw (I'd just do the existing 12k AOE with Analysis adding another 12k over 9 sec as a dot that's separate from Bioblaster or something), but at least its current iteration gives *some* potential for reaction to the MCH high rolling.

    People are going to tell you to "play it right" because *you need to play it right.* You might need to accept that you have things to learn and that you don't know everything. Because MCH is completely fine. And before you start down that path, it's fine on Volcanic Heart, too.
    (6)

  3. #3
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    >and the DR inclusions

    frontline opinion detected...
    opinion rejected...
    (11)
    Give me more Keeper of the Moon rep!

  4. #4
    Player
    Ghost_of_Ebina's Avatar
    Join Date
    Oct 2021
    Location
    グリダニア
    Posts
    330
    Character
    Kill-or Die
    World
    Bahamut
    Main Class
    Viper Lv 100
    MCH was the first job I played till the end but I seldomly play it anymore unenjoyable it has become.
    It has too many abilities / skills that attack one enemy (and they are not that strong, either) and their multiple target attacks are all super weak (machine gun) or have limitations (flame thrower).
    Playing a real DPS job like Dragoon and it is much more enjoyable with how much I can contribute to the party.
    (1)

  5. #5
    Player
    Kathleen_'s Avatar
    Join Date
    Aug 2022
    Posts
    102
    Character
    Kathleen Nadinea
    World
    Adamantoise
    Main Class
    Dark Knight Lv 90
    Imagine not having a free out of jail card so you have to think a little bit more about your positioning. The horror.
    (6)

  6. #6
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Kathleen_ View Post
    Imagine not having a free out of jail card so you have to think a little bit more about your positioning. The horror.
    Me running my fat SCH ass in to use Mummification and then having to waddle back out. Can't say it's ever been an issue, and its range is smaller than Bioblaster's too.
    (2)

  7. #7
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Gserpent View Post
    Me running my fat SCH ass in to use Mummification and then having to waddle back out. Can't say it's ever been an issue, and its range is smaller than Bioblaster's too.
    Just people mistiming abilities or being greedy with scattergun.
    (2)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  8. #8
    Player
    BaroLlyonesse's Avatar
    Join Date
    Jun 2017
    Posts
    52
    Character
    Baro Llyonesse
    World
    Mateus
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Kathleen_ View Post
    Imagine not having a free out of jail card so you have to think a little bit more about your positioning. The horror.
    Imagine not understanding a statement. The anguish.

    My problem is not my positioning. My problem is my range. Even at optimal positioning, and with other people engaging, if anyone with a gap closer chooses to target a MCH, they have no way to escape. The only effective way to prevent someone from just drilling into you is to hope you have Air Anchor up or someone else nearby with a stun. Even if they gave the shotgun both a knockback and a recoil of like... 5y, it would at least put a gap in place.

    If a job is designed for single-target, long range damage, then they should be able to take greater advantage of that. Either the guns need a longer range, ditch Bioblaster entirely and make it a three step rotation, or they need a mobility option. The mobility option makes the most sense, because the other ranged DPS have them. Are you saying DNC and BRD should never use those?
    (2)

  9. #9
    Player
    BaroLlyonesse's Avatar
    Join Date
    Jun 2017
    Posts
    52
    Character
    Baro Llyonesse
    World
    Mateus
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Gserpent View Post
    MCH is completely fine. ... People are going to tell you to "play it right" because *you need to play it right.* You might need to accept that you have things to learn and that you don't know everything. Because MCH is completely fine. And before you start down that path, it's fine on Volcanic Heart, too.
    Everyone needs to improve. I am no different. However, 'play it right' is a copout argument. I do play it right. Here's a learn you can help me with: How does one Spite so a NIN can follow up with Seiton, since they both need the LB bar? That's a legit question, because if I've never seen anyone pull that off.

    But when there is a distinct error in the concept of the class, it needs to be addressed. If they are long-range, single target snipers, they shouldn't have a close-up AoE. Make it a mortar (military, not the one there kind of is) instead. No mobility means in any category, on any map, means someone who closes can destroy, particularly because they tried to 'help' MCH by making their base attack have a casting time. Damage is high, but it is not on par with other RDPS classes in overall DOT, by a long shot.

    And I love Volcanic Heart because I like the orbs. So I don't know where that statement even comes from.

    But they are not 'completely fine'.
    (2)
    Last edited by BaroLlyonesse; 01-03-2023 at 07:26 AM.

  10. #10
    Player
    BaroLlyonesse's Avatar
    Join Date
    Jun 2017
    Posts
    52
    Character
    Baro Llyonesse
    World
    Mateus
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Gserpent View Post
    Me running my fat SCH ass in to use Mummification and then having to waddle back out. Can't say it's ever been an issue, and its range is smaller than Bioblaster's too.
    You do know you have a mobility option, right? Expedient lasts long enough for a speed boost to get out of range, and gives you damage reduction. 10s is both a long time and a short time.
    (2)

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