Quote Originally Posted by Avoidy View Post
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Part of me kinda holds out hope, because RDM got AoE shield. BUT I'm also worried because most of our 'Support' is turning into Damage Buff or Defense. So it doesn't feel very innovative after 12 years of XIV. Like I can't necessarily say what would be innovative for them at this point, because they've only been removing and re-gifting to other classes for the past 5 years, while 'streamlining' all of the stats and resources like MP/TP.

I paraded the idea of removing Job + Class combinations in lieu of an easier/streamlined class system overall. But then I realize that it was actually a huge mistake and they should have made adjustments instead of remove entirely. My problem was you'd have to level a whole separate class outside of your Main/Secondary just to get a passive or role ability that we knew was necessary. Then I look at how WoW's Skill Tree is going and realize we're really missing out on individuality, they managed to give them options and make it not a slog.

So I don't really know anymore, and I think 7.0 is going to really tell us if they want to stay on this Shadowbringers copycat path, or try and innovate again like they used to. I kinda feel like we're in a pseudo-maintenance mode considering Yoshi is focusing on XVI, and that makes me sad.