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  1. #1
    Player
    Atelier-Bagur's Avatar
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    Jan 2022
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    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Vidu View Post
    Earlier in this thread you were talking about FC-exclusive content as an incentive to join or stay in FCs, now you're talking about it like a reward for those who are in an FC - I fail to see how either an incentive or a reward for FC-membership is needed. For me the social aspect of FCs is and should be the main reason to join one. Do you really need an incentive to join a social group? Maybe a social group isnt for you in that case and it would be best for both you and the group if you went your seperate ways...

    I'm actually not thinking about the non-FC-players, I'm mainly thinking about whether or not this would actually help FCs and my stance is that it wont and might actually do more harm than good.

    FCs that are non-active wont magically become active - at leats not longterm - because some content only for them is added. Doing that content together still needs every bit of organisation that any other content FCs can currently do together (aka: basically every content).
    Having content that can only be down via your FC puts a lot more preasure on said FC. Naturally the content - if it has to be played together in a group - will have a minimum and a maximum number of people who can/need to join at any given time. People not showing up or people being excluded because of that is only going to lead to drama within the FC - drama that could be avoided if the arbitrary rescritions "only FC-members" wasnt in place - someone missing? Ask a friend, set up a PF! More people showing up than expected? Bit sad, but its not like those extra people are barred from doing the content.

    I'm all for more group content! But this group based content should be open to all groups, whether the people are from the same FC, the same linkshell, the same world or just the same datacenter. By limiting the content to "FC-only", you're mostly limiting the amount of people you can play with. Your "Massive Multiplayer Online RPG" basically turns into "Small Multiplayer RPG". So far I've not seen one good argument for imposing this limitation.
    And I'm all for giving FCs tools that make it easier to organise when events happen (I'd really like an ingame calender for that purpose).
    Ok I think at this point people are confusing about what type of "content" I actually mean for FC only. I means things that let you earn more FC actions or things that you already do for the benefit of that FC only.

    Im not talking about huge exclusive content such as raids or zones or whatever. Just activities that allow you to further advance or benefit that FC. Thats literally all Im asking, just expand what we already have.
    (0)

  2. #2
    Player
    Vidu's Avatar
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    Jan 2014
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    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    Ok I think at this point people are confusing about what type of "content" I actually mean for FC only. I means things that let you earn more FC actions or things that you already do for the benefit of that FC only.

    Im not talking about huge exclusive content such as raids or zones or whatever. Just activities that allow you to further advance or benefit that FC. Thats literally all Im asking, just expand what we already have.
    Thats something I could get behind a bit more, indeed - the reason I've been thinking more along the lines of more "active" content to do together (like some dungeon-like content) instead of more passive content like earning FC-credits is that the whole FC-credit system has always felt very pointless to me in terms of "group building". After all, you dont earn FC-credits (which can then be used to buy FC-buffy, operate FC-vessels...) by doing stuff together as FC, but simply by everyone in the Fc playing like they would be anyways. Since the premise of the thread was to create FC-content that would breath more life into FCs and make them more active, I always assumed we were talking about content that would make everyone play together or make everyone be active together, not just adding stuff that doesnt really encourage any sort of teamplay.

    ...and while I wouldnt mind that - and I certainly wouldnt mind ways for us to spent the 50+ million FC-credits or get anything more for advancing through the FC-ranks - it also feels a bit... pointless when I'm thinking about FCs playing together. Because for those things they're actually arent - unless we propose a new system where (a new form of) FC-credits can only be earned if a certain amount of FC-members are doing certain (already existing?) content together. Like a Khloe-book for FCs, where a certain percentage of people completing the tasks needs to do from your FC to earn the credit? That way you could still invite other people to help out or use the DF/PF (I really want to stress the importance of that!), but a certain amount of activity in your Fc would be required.
    (4)

  3. #3
    Player Deveryn's Avatar
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    Aug 2020
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    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Vidu View Post
    I always assumed we were talking about content that would make everyone play together or make everyone be active together, not just adding stuff that doesnt really encourage any sort of teamplay.
    Blame the OP for that assumption.

    I like the idea of more things to spend FC credits on.
    (1)

  4. #4
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Ok I think at this point people are confusing about what type of "content" I actually mean for FC only. I means things that let you earn more FC actions or things that you already do for the benefit of that FC only.

    Im not talking about huge exclusive content such as raids or zones or whatever. Just activities that allow you to further advance or benefit that FC. Thats literally all Im asking, just expand what we already have.
    Are you referring to getting more entitlements added? That's obviously overdue. They increased FC ranks to 30 in Shadowbringers yet no entitlements were added past rank 20. It made no sense for them to add a rank 30 then never add additional entitlements for those FC who reached that rank.

    At the very least, FCs should be given the ability to spend company credits to purchase grade 3 actions. The aetherial wheel system for getting those is awkward and antiquated.

    I have to wonder if the delay is due to their stated goal of reworking the member rank/hierarchy or if it was something shoved to the back burner when COVID hit and then forgotten.

    We could also use more ways to spend company credits. Even a small but active FC ends up with far more credits than it needs after a few months, and having more items that can be purchased with company credits then sold on the MB would help FCs fund some of their organized events involving rewards.

    If that's the sort of thing you're talking about as opposed to content to do, then I agree.
    (3)
    Last edited by Jojoya; 01-05-2023 at 09:54 AM.

  5. #5
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
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    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Jojoya View Post
    Are you referring to getting more entitlements added? That's obviously overdue. They increased FC ranks to 30 in Shadowbringers yet no entitlements were added past rank 20. It made no sense for them to add a rank 30 then never add additional entitlements for those FC who reached that rank.

    At the very least, FCs should be given the ability to spend company credits to purchase grade 3 actions. The aetherial wheel system for getting those is awkward and antiquated.

    I have to wonder if the delay is due to their stated goal of reworking the member rank/hierarchy or if it was something shoved to the back burner when COVID hit and then forgotten.

    We could also use more ways to spend company credits. Even a small but active FC ends up with far more credits than it needs after a few months, and having more items that can be purchased with company credits then sold on the MB would help FCs fund some of their organized events involving rewards.

    If that's the sort of thing you're talking about as opposed to content to do, then I agree.
    basically yeah. And this is off topic and I know we response from the devs but can we also expand more on the GC side of things as well?
    (0)

  6. #6
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    basically yeah. And this is off topic and I know we response from the devs but can we also expand more on the GC side of things as well?
    Its a recuring problem - they introduce a system/currency like FC-credits, GC-ranks and credits, achievment certificates and so on, add a few initial rewards and then... nothing. In the meantime people amass huge amounts of said currency (at least when the currency has no cap) so any future reward thats added can either be bought immidiatly by longterm players (because they've basically been grinding that currency for years) or seem completly out of reach for new players (because they havent been grinding that currency for years). Slight dilemma.

    While I'd love more ways for our Fc to spend FC-credits I also know that we have 50+ millions of those... whatever they add, it wont encourage us to go out and earn FC-credits (whether thats together or everyone by themself) because we wont even notice a dent in our budget.
    (0)