Quote Originally Posted by MonteCristo View Post
No...and furthermore there is a HUGE stigma about our community in literally every other place outside of the official forums when it comes to any form of criticism regarding ffxiv and as someone who has supported since 1.0 beta i think im more than qualified to say.....innovation is long overdue. And for the love of god not everyone wants to keep running old content! im so sick and tired of people bragging like there is so much content stop the cap...glamour is NOT content its glamour!
Few are going to be against innovation.

Trying to force players to join FCs (or a game's equivalent) by locking content access behind FC membership isn't innovation. It's been tried by other games in the past - and failed hard. It's why games no longer do it.

Just because you've done all the content before doesn't mean there isn't a lot of content in the game. Talk to any new player and they are overwhelmed by the amount of content there is.

That is why people need to be playing different games - so they don't keep doing the same thing over and over and over until they're so sick of it they can't do it anymore. There's only so much content a single development team can produce at a time.

Thinking that throwing more bodies at a game solves it is a fallacy. Ask Blizzard what happened when they almost doubled their staff thinking that it would allow them to create and release content faster. We ended up with Warlords of Draenor, arguably the worst expansion in the games history at that time.

Most innovation comes through the need to solve problems that others haven't solved and/or gain an edge in competition. Everyone has their own ideas about what are the problems in the game, and SE may or may not agree. They also may or may not have the ability to address those problems depending on what they are.

Player socialization is not something they can solve. While they can offer content that facilitates socialization, designing that content in such a way as to force players to socialize is a good way to lose players. Not everyone has the same needs and desires for socialization.