Quote Originally Posted by RyuuZero View Post
while I write combat macros I have to discourage the Idea of writing Mudra Macros, so yes as the quoted post says 'Rather than memorize combinations by heart', though I once wrote a Ninjutsu Macro that pings every 20 seconds to notify availability.. but it has become generally unnecessary
What I was thinking of was more in line with the abilities you have when you play as another character in the story. Where as the combo for that attack is all on one button and you need to press it multiple times to use them all. So I’d have one for one Jutsu, while another set for another combination.

But I am starting to somewhat get used to it. Instead of the names, I try and remember the button combinations since I use a controller (I’m on PS4).

So to use Doton, as an example, I press Circle, Triangle, and Square, then X to trigger it. So I basically have it set up like a simple fighting game in a way! XD