Quote Originally Posted by IDontPetLalas View Post
adding what you are asking for would make sense, but not without also bring in changes to DR as well. In the current state I don't see that adding in resist to heavy/bind , for example, while still allowing melee to keep their current DR against healers/casters would be reasonable.
Absolutely correct. The damage reduction in the current state is implemented to deal with the onslaught of crowd control to give people a chance at surviving.

IF the switch flips to introduce CC resists again, the DR would need to be reduced a fair bit, however I'd be careful by how much I'd reduce it. but certainly not keeping the -60% the melees and tanks have right now.