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  1. #2
    Player
    GordonGeeko's Avatar
    Join Date
    Jun 2022
    Posts
    174
    Character
    Gordon Geeko
    World
    Faerie
    Main Class
    Dancer Lv 90
    Every adjustment is made for Crystalline Conflict and getting 50% overall win rates on all jobs. They have not shown any willingness to adjust abilities based on their performance in other modes. The only Frontlines-specific adjustment that was done to abilities is the PLD Cover and that took more than 6 months of constant complaining and that was a very cheap exploit.

    The best you can probably hope for is some Frontlines number changes like a dmg down on DRK, similar to what they did to SCH, WHM and SMN.

    Every AOE abilities that works in Crystalline Conflict is amplified in Frontlines because you just have... way more players. Your SCH biolysis can spread to 5 enemy targets ? Now you can spread it to potentially up to 48 people. You can pull 5 people on DRK ? Now you can pull up to 48.

    Unless they start limiting the amount of players that can be affected by abilities, you're gonna see a lot of DRK/DRG combos because pulling more than a dozen people in a single spot is perfect for LBs like dragoon. DRK is extremely broken in Rival Wings as well. The middle train is pretty much decided by how many DRKs you have on your team.

    I feel your pain for DNC, it has nothing going for it in Frontlines. The range of its attacks is way too small. Good luck getting in range to cast your LB and using Honing Dance without melting.

    Frontlines is just heavily imbalanced and I don't see that changing anytime soon.
    (5)
    Last edited by GordonGeeko; 12-29-2022 at 07:39 AM.