Quote Originally Posted by Reinhardt_Azureheim View Post
You are asking for CC resistance and Fetter Ward

CC resistance and Fetter Ward worked on the following:
- Stun
- Silence
- Sleep
- Bind
- Heavy
- Knockback/Draw-In (same CC type)

prior to patch 6.1. While for Crystalline Conflict it may not be a good choice to bring back CC resistance, Frontlines and Rival Wings are a whole different beast given player count. Either or both need to return, with priority on large-scale-PvP CC resist after having suffered the effect previously.
adding what you are asking for would make sense, but not without also bring in changes to DR as well. In the current state I don't see that adding in resist to heavy/bind , for example, while still allowing melee to keep their current DR against healers/casters would be reasonable.