Please add an aggro range indicator. It can be as simple as a dotted line around a boss to show its aggro range. It is a very easy add and would help tremendously. Please up vote so this floats its way up to the producers/programmers <3
Please add an aggro range indicator. It can be as simple as a dotted line around a boss to show its aggro range. It is a very easy add and would help tremendously. Please up vote so this floats its way up to the producers/programmers <3
Why do you feel there needs to be one? Some things don't care how close you are even if you're in their hit box until you smack them. There's also a few types of agro in this game. Mostly two types unless you go into Eureka then you get a few more.
This sounds like a request from the folks that can't sit still...![]()
ngl, the aggro detection is super weird.
i've had times, as Dps with no regens put on himself, that I'll be behind tank and the aggro goes to be me first. The tank of course steals aggro immediately but it's just...weird sometimes.
Nah, this sounds more like the summoners who'd forget their Garuda egi was set to sic when wanting to place them near the boss while everyone was coming back from being afk or talking about strategy. Not like the bards cause it almost always was bards that felt the need to be jumping around everywhere in everything.
We're you using an ability that could be seen as an attack or had a different buff placed on you? Like how Bards used to have to be careful to not accidentally pull with a foes that was up.
aggro in this game is very simple. just let tank go first and aoe them all.
Honestly I am surprised nobody talks about aggro range of boss encounters, as different fights have significantly different aggro ranges (ex.1: P8S 2nd Phase his initial aggro range is shorter than his target range, ex.2: the aggro range of Adelphel and Grinnaux in Dragonsong's Reprise is extremely short, you can walk very closely and to their corners even), which people may want to utilise for their openers, like "can I safely walk up to the boss and just faceaggro it or do I have to use a ranged attack"? Latter applies to bosses with ranged auto attacks, which can decimate a dps / healer if they get hit.
Some bosses also do two auto attacks at the start for some reason (Hephaistos I and Voidwalker for example), which is why it might matter as well.
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