Quote Originally Posted by Novani View Post
When server tick, animation queues/locks and class imbalances and zero downtime between crowd control effects all work against randomly assigned teams, enough matches of that variety will plummet one's credibility to such a system, and so will the player's morale.
Server tick is consistent, and so are animation locks. Class balance is pretty good, with no classes being especially overpowered or underpowered, and CC effects have cooldowns that you can track. You can't control your teammates, but you can control yourself. You can climb the ladder as literally any class right now. But some will require more patience and effort from you than others.