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  1. #1
    Player
    Azlith's Avatar
    Join Date
    Dec 2022
    Posts
    67
    Character
    Nightshala Frostmane
    World
    Adamantoise
    Main Class
    Samurai Lv 100
    Now on to combo actions.

    While I think that raid buffs existing hurts creative job design quite a bit I believe that combo actions are the biggest offender in this regard. Specifically I'm talking about when combo actions are made to be the core of a jobs rotation. I can provide no greater example of combo actions making jobs feel very samey than asking you to compare how different the core rotation feels when going from one melee job to another versus going from one caster to another. The core rotations of the caster jobs in this game all feel very different whereas the core rotations of the melee jobs (including tanks) all feel extremely similar. I think it is ok to have combo actions in the form of things like the rdm melee combo, gunbreakers gnashing fang combo or the monks stance system (as that is kind of the whole identity of monk) but when you have all of the melee jobs using combo actions as the core of their rotations then all the jobs start to feel too similar. Simply removing combos as the core part of melee rotations could open up many new avenues of job design and allow the devs to really make the jobs feel more unique and true to the theme of the job.

    Anyway this was something I've been thinking about a lot lately and I really wanted to get my thoughts out there. I know nothing will ever come of this type of discussion but I thought it would be fun to see what other people think about this topic.

    So what do you guys think? Do you think the games combat systems are in a healthy place or should they change? What are your thoughts on how raid buffs/combo actions contribute to constrained job design? (post2/2)
    (1)

  2. #2
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,490
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Azlith View Post
    (post1/2)
    Quote Originally Posted by Azlith View Post
    (post2/2)
    If you edit your initial post you have an extended character limit for your post.
    (0)

    http://king.canadane.com