I wish they do something about the rotation and animation too.
- The rotation has some of the coolest animation, but you don't get to see them finished more than half of the time due to the oGCD interupts, which looks really bland.
- I never understood the meaning behind the heat discharge ability, the same way as SCH's art of war. If it gonna be an important ability that we will spam often, at least make it look cool.
DNC, DRG are all classes with heavy oGCD weaving, but the animation flow are a lot smoother. In fact, on DNC the oGCD also feel part of the move. The oGCD on MCH is just a straight an interrupt, like you're playing with frame skiping.
Now they can say they're not the "selfish" ranged physical and they can keep them at the bottom with DNC/BRD"After a careful review of balance among physical ranged DPS jobs, we have decided to add party utility to machinist."
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Did they just make it a little ping-friendly like DRK's Bloodweapon??
Mortal Fist
bring back palisade and fix flamethrower then we are talking
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
tbh charge system is nice but wild fire now capping at 6 and duration still the same still feels like a tight window
if stacks and wild fire lasted 15 seconds it be great
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