

Their difference was in the stance tho, paladin had build in mitigation. War had more health and increased healing.All 4 tanks play so similarly. I touched on this on another thread. It isn't that difficult to align your hotbars for all 4 tanks to be able to swap from one to the other seamlessly.
https://docs.google.com/spreadsheets...it?usp=sharing
Who knows what the PLD changes will bring, but we really just have 1 tank that uses a glamoured weapon of your choice (axe, 2 handed sword, sword and board, etc) and abilities that essentially have a different name but near-identical functionality.
If we're going as far back as to when any had stances (Stormblood and earlier)... they also had significantly more differences than just their stances.
I'd still have said they could have used yet more differences, largely just by not screwing over their unique tools (see the self-cleanse that could barely cleanse anything, gauge costs tied to Cover... to balance out a fixed mitigation percentage attached to it instead of just using the higher %mitigation of coverer and covered, etc...), but that's a wee bit too tangential.
Last edited by Shurrikhan; 01-03-2023 at 05:58 AM.
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