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  1. #1
    Player
    Sparkthor's Avatar
    Join Date
    Mar 2018
    Posts
    528
    Character
    Kaenby Kaby
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Or maybe just consider that all rotations are and were relativly easy to pull and complexity went more from bosses and their mechanics ? In top on complexity being a subjective thing.
    With few guides and some training everybody is able to do correct things on a dummy. It's not like FFXIV needs miliseconds perfects thing to pull off the max of everyjobs.
    (1)

  2. #2
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Sparkthor View Post
    Or maybe just consider that all rotations are and were relativly easy to pull and complexity went more from bosses and their mechanics ? In top on complexity being a subjective thing.
    With few guides and some training everybody is able to do correct things on a dummy. It's not like FFXIV needs miliseconds perfects thing to pull off the max of everyjobs.
    isn't that the problem people are trying to illustrate? that the complexity is all coming from the bosses and not the classes, thus making lower level content feel boring, because it doesnt contain enough complexity to make it interesting?
    also making classes complex for the sake of complex is not what most people are after (i hope), i want to see classes that have low skill floor, high skill ceiling, so we can seek the complexity if we want to, but casual players aren't screwed over by their class requiring some gigabrain understanding
    (7)