any job could have its dots removed and potencies of other skills increased to compensateEven if bard technically still has it's DoTs they could just as easily be removed and nothing would change.
They already got reduced from being an integral part of how you dealt damage to just another source of proccing "Straight Shot Ready", something that is already covered by Heavy/Burst Shot. You could simply increase the proc chance on Burst Shot and remove the DoTs entirely, which isn't really that unlikely for 7.0
For a lot of jobs you could indeed just remove them and compensate said jobs for it in other ways.
For GnB it is simply another damage source and, more importantly, a skill to create additional weave windows, this function could absolutely be fulfilled by a weaponskill that isn't a DoT. On BLM it's basically just an additional movement tool, sure it deals high damage as well but that role can be fulfilled by basically anything, so the only remaining important part is the proc that allows you to reposition without losing damage. On bard it has no interaction anymore with your primary mechanic, the songs, and just serves as another source for Refulgent Arrows.
SAM was a slightly different case, at least in ShB when I last played it. Higanbana was a sort of "anchor" for your rotation that you could orientate yourself around to determine your next action, especially when any downtime was involved. But no idea if that is even still the case in Endwalker.
Last edited by Absurdity; 01-05-2023 at 12:06 AM.
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