I'm okay with DoTs like Goring being removed because I find it similar to Storm's Eye, but instead of a DoT it's a self-buff. Same with Sonic Shock and Circle of Thorn, the DoT itself doesn't really do anything (but one can argue about crit variance). It's just a cooldown to press.

But the DoTs that SMN and SCH had were a core part of their gameplay. There were multiple DoTs with different timers, and there were ways to interact with the DoTs, such as spreading it or attacks that get stronger the more DoTs you have on the target. So, I don't think PLD's DoTs were very complex to begin with, but I agree that SE has been taking away too much complexity and I'd like for at least SCH to get its DoTs back, but I'm suspecting the next job for 7.0 is going to be a caster with DoT management.