Quote Originally Posted by Rithy255 View Post
I just wonder what goring blades going to do now instead?
It can't just give you "holy spirit" unless royal authority is removed? I feel like they're likely going to replace it with a 10% damage buff similar to warriors, Likely remove FOF and rename it as the damage buff you get from Goring, they might make royal authority give you one holy spirit instead of atonement (atonement looks likely to be removed thinking about it...). It seems pretty weird that you're also getting magic outside or req? Idk if/how that will also effect your req window

I personally don't think the DOT matters in the long run I liked old PLD's rotation but I can understand why they're doing it, I'm just confused what PLD's rotation is going to look like now...? I'm really confused what they're going to do with it.
Goring>HS costs MP, RA>Atonement regenerates MP, job done probably. Assuming I'm anywhere close to the mark for their new design, the answer to 'Why would you want to RA' is 'to generate MP to use Goring>HS'. It also fixes the 63s loop dilemma, by giving PLD two 4step (10s) combos to build a 60s loop off of. Assuming Req stays as it is, the 4 HS > Conf > Blades is 8GCDs, or 20s (thanks to skillspeed not working), but I think they'll change that. Instead, I expect Req is deleted, or reworked to a hard hitting GCD. My money's on GCD, because then it can upgrade at 80 into Confiteor. No longer using 4 HS in a row, we'd have 5 Goring/RA combos to build the rotation with, then the 4 step combo of Confiteor (a standalone 60s CD), Blade of Faith/Truth/The other one, and that's the last 10s combo, to round out to 60s. It'd also mean, assuming 3rd GCD raidbuffs, we'd go Fast, Riot, (raidbuff start) Goring, HS, Confiteor, BladeBladeBlade, Fast, Riot (raidbuff end here or before riot, depends on skillspeed), meaning we very easily get our hard hits like the HS and the full blade combo inside raidbuffs. As it is now, if we used Req on the exact same frame the raidbuffs go out, we'd miss the last Blade because Skillspeed doesn't help with the spells, and animation lock would screw us.

With this, downtime from boss (eg High Concept) would actually be completely fine, as PLD would keep regenerating it's 'gauge' while other tanks are left crying cos they cant hit the boss. This would mean, because of regen, you might swap a 60s loop from 3 Goring>HS combos / 2 RA>Atone combos, to FOUR Goring>HS / 1 RA>Atone. My main question is whether Divine Might procs work like Raiju (use it right away or lose it, essentially a forced 4 step combo), or can be used whenever (or even stacked), as if they can be stacked and saved, it'd mean we're just gonna still use eg 3 Holy Spirits inside raidbuffs, then Confiteor/Blades, which will definitely not look like 3 Fell Cleaves, then Primal Rend, then 2 Inner Chaos no sir