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Thread: Lofts

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  1. #1
    Player
    Jojoya's Avatar
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    Jojoya Joya
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    Quote Originally Posted by PoyoYoyo View Post
    What is the point on having Wooden and Luminous Wooden lofts if we can't place almost anything on them?
    Because we were already creating lofts using glitch tricks on Troupe Stages and Round Stages before the Wooden Loft was added.

    The Wooden Loft was a nice QoL addition that saved 15+ minutes of effort trying to get the Stage centered just right on top of a window frame.

    The Luminous Loft makes a nice ceiling.

    Would we love Z axis placement? Absolutely. But until then, we're not letting the lack hold us back.
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  2. #2
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    PoyoYoyo's Avatar
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    Poyo Thicc
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    Quote Originally Posted by Jojoya View Post
    Because we were already creating lofts using glitch tricks on Troupe Stages and Round Stages before the Wooden Loft was added.

    The Wooden Loft was a nice QoL addition that saved 15+ minutes of effort trying to get the Stage centered just right on top of a window frame.

    The Luminous Loft makes a nice ceiling.

    Would we love Z axis placement? Absolutely. But until then, we're not letting the lack hold us back.
    Right, but why can't we place stuff ON them tho ?? q_q
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  3. #3
    Player
    Jojoya's Avatar
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    Jojoya Joya
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    Quote Originally Posted by PoyoYoyo View Post
    Right, but why can't we place stuff ON them tho ?? q_q
    But we can. We're just limited to tabletop furnishing as items that can be directly placed on them. Anything else and we need to go to the extra effort.

    I'm not trying to say the system is fine as is (my first MMO housing experience was RIFT, of course this isn't fine compared to that housing). But we do have a way to get the furnishing up there that the developers are fine with us using. The only thing they've told us is to not items out of bounds because that messes with the housing servers.

    Quote Originally Posted by Elevin View Post
    I think the better question is why aren't we free to place assets on any of the 3 axis. Why do the devs implement these artificial limitations that only seek to hinder creativity.
    Probably because they didn't anticipate the need back when housing was first added to the game.

    Back then, most games with housing were still using hook systems instead of allowing players to free place at least horizontally if not also vertically (though some were doing that). Furnishing selection was minimal. Item limits were half of what they are now.

    I doubt they were predicting what housing would end up growing into.

    Quote Originally Posted by Espon View Post
    Ease of use I guess, or they don't think random items should be suspended in midair. At least there's ways around this limitation if you got the know how, but it would be nice if they just added an easy way to do it in the game.
    They've been very pleased (for the most part) with how players have put their creativity to use so I don't think we need to worry that they're against us floating items.

    But definitely agreed it would be nicer if they could just give us the tools that would allow us to do it more easily. We can only guess at what's happening on their end.

    For instance, different items have different vertical requirements before they will "lock" in place instead of snapping back to the floor. Could they be trying to solve that before updating the tools? I would love to be able to float rugs only to stage height instead being forced to float them almost halfway to the ceiling, as an example.
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    Last edited by Jojoya; 12-25-2022 at 10:53 PM.