
Originally Posted by
ty_taurus
I can't exactly speak to your interests without knowing in more detail what it is you're looking for in your experience, but some other suggestions:
If you swap over to ACN, a DPS class, it offers two jobs at level 30: the DPS Summoner and the healer Scholar. Summoner is the simplest DPS, and later does gain access to a "utility phase" of sorts, which is still a part of your damage rotation, but provides a party regen and allows you to grant someone a target heal. Scholar is the strongest healer for raiding and also marginally more engaging DPS combo for soloing since you'll use your Aetherflow on Energy Drain since you won't need the heals while soloing, but both Summoner and Scholar share the same level, so if you level up as Summoner, your Scholar is also being leveled by the same amount. So you could have a bit more fun playing as Summoner and swapping over to Scholar for dungeons or other forms of group play if you really want to heal, or just have Scholar which offers a bit more to do during solo instances than White Mage or Sage realistically.
If you're open to exploring jobs outside of healers that offer sustain and utility, you're coming up on level 50 which will allow you to access the Red Mage. It's a caster that's fairly easy to get the hang of and gets access to a usable healing spell and a resurrection spell. You won't generally worry about healing others in group play, but you can help salvage a nasty run in a pinch and you can instantly revive players back-to-back better than even healers can. They also have magick barrier later which is a defensive ability that also increases how much HP your party receives from healing.
Dancer is available at level 60 as well and is a physical ranged DPS that has the ability to pick another player to dance with and provide them with buffs consistently throughout the fight, has a healing ability that heals both them, their partner, and everyone standing around the both of you, and later has an ability that puts a regen on nearby allies which you can then follow up with a barrier on the party immediately after. It's also one of the more simple attackers and very easy to understand. They have the lowest damage, but offer a lot of power in their ability to buff the party and make everyone else hit harder, especially their partner.