Quote Originally Posted by Rithy255 View Post
I thought they said they were doing gameplay of the PLD lol, oh well...

I think In general Goring blade is going to give you a 10% general damage buff on a 30 seconds that can stack up to 60 like warriors, likely FOF removed or reworked into goring blade.

Hopefully they're making DV/POA more useable and less clunky Imo, now we know they're adjusting the defensive's I also hope they buff cover somehow making it actually a good ability, With bulwark being added in it's likely going to be your "block ability" as I think shelltron/holyshelltron are just going to become normal mitigation abilities from what we've heard.

Really confused on the finishing combo gives you a Holy spirit charge thing? I think it's going to be similar to how WAR can store up charges of fellcleave, instead of being tied to gauge it will be tied to doing your rotation.
Nah, Square-Enix wussed out like they always do. They'll tease changes but apparently they're just in stark, unmanning *terror* of the idea of players seeing their changes and going "wow, those suck, what are you thinking?" for a week or two prior to the patch.

It's ridiculous. Let players throw their hissy fits and do what you were planning on doing anyway. It's not like us pitching temper tantrums over changes we dislike here or anywhere else matters worth a fig. So either put up, or shut up. I would honestly prefer they have just said "PLD changes are coming, you will see what they are in the patch notes" than this stupid limp-wristed nonsense.

As for the changes themselves? Divine Might sounds more like GNB carts, so PLD is apparently copying GNB in some aspects (Bulwark is going to be I Can't Believe It's Not Camouflage!, with blocking instead of parrying) and WAR in others. If Goring Blade loses the dot, then I don't see a purpose to keeping Goring Blade at all... though I like its animation and sound a lot more than Royal Authority's weird magical princess spin. If they're copying elements from GNB, especially wrt "cartridges", it would make sense to only have one combo, since GNB only has the one combo. No word on Atonement, so I wouldn't be surprised if they just removed it (it's also a really weak animation) and just had the free snowflakes be the effective replacement.

No word on oath gauge. I'm really hoping they came up with something other than "must autoswing constantly" for it, especially if they're still going to tie sheltron and intervention to it. PLD losing *defensive* usability due to forced downtime is a serious issue for them in the way they currently design fights. It would make a lot more sense to just make intervention and sheltron free and share the same cooldown...

See, this is why I wish they'd stop being so goddamn wishy-washy and just fucking give us the details. Numbers don't matter that much, I'm fine with letting that hold off until patch notes, but not even letting us get an idea of what the new playstyle will be is just... man, it's straight up bad community management. And this is the game that won "best community support"? Yeah, whatever...