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  1. #11
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ransu View Post
    Then play the mode where your direct play can have an impact? Ya know, the one with a competitive queue? Maybe then the queue wouldn't die so quickly, but realistically people want to "win" but to do so with minimal effort. Expecting a casual mode like frontlines where there are 24 players on your team running around to coordinate well is a pretty wild pipe dream in a purely pug environment (make a premade if you want consistency). You'll sometimes get people to pay attention to chat pings, but a mode with 72 players is going to have an extremely wild mix of skill levels. Punishing players in a casual mode for coming in 3rd place is more likely to make them either not queue or go off somewhere and screw around even more in the match when they realize they wont get 1st or 2nd place. Its going to have the opposite of what either you or OP want.
    I don't expect anything will change. I would like to see something change but I assume things will continue as they have since frontline was added to the game. I don't personally enjoy CC so that isn't an option for me. I will continue to queue regardless is the point. I just added my 2 cents to the discussion.
    (0)

  2. #12
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Deveryn View Post
    Yeah, it's bad enough chasing the mounts and having time wasted. There's no need to punish people further for something that's not their fault.
    Gosh, agreed. Getting that Seal Rock chestpiece is probably never going to happen because that place is just so miserable as is, please don't make things worse ._.
    (7)

  3. #13
    Player SassyAssassin's Avatar
    Join Date
    May 2018
    Location
    Fanow
    Posts
    1,905
    Character
    Cinnabun Arulaq
    World
    Louisoix
    Main Class
    Sage Lv 100
    But thats my place ......
    (5)

  4. #14
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Themarvin View Post
    In pvp there is only you win or lose, remove 3rd place entirely from the system.

    So you come in second, also reduce the xp and marks by 80% or something down those lines.

    Do you know how death Frontline was before it became a viable mean of lvling? It was originally similar to what you said at one time, and you would be lucky if the queue pop in less than 15min, and it usually took 30min or more. So long queue time + shit reward = it was dead and then it was buried. There are a reason why the reward is buff to what it is now.

    Quote Originally Posted by LaylaTsarra View Post
    3 teams it only makes sense one will win and the two others will come in 2nd and 3rd. There is no problem with this at all.
    I think people have this mistaken assumption that "I kept losing because people are not fighting to win" and thus they think pushing people to win will somehow improve their chance ... But like ... it's simply a statistic issue regardless of how others are playing. If a person claim they keep losing due to their teammate not playing hard enough or just there for the daily EXP, I would ask if they're realize the queue are random, which mean. If you team doesn't want to play to win, than there is an equal likely chance the 2 other teams also consist of the same type of players.

    Like every bad or problem you perceive with your team also apply to the other team. For those who think "lazy" players is a problem, I should remind you that's a problem that both work for you as much as against you.

    I had played around thousand of matches, and looking at the statistic it's really is a 1:1:1 ratio between 1st, 2nd, 3rd place.
    (6)
    Last edited by Raven2014; 12-23-2022 at 10:56 AM.

  5. #15
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Allegor View Post
    I'm guessing it's the notion that if you have nothing to gain from losing, people would put more effort into actually trying to win instead of settling for mediocrity. In itself, it's a risky idea, but in this game, which is known to not have much of a PvP scene...yeah, it's definitely bad.
    Frontlines was outright dead before they added exp rewards. It picked up slightly for the garo event, but outside of that? You could be in the queue for literally 3 or 4 hours and it would never pop.
    (8)

  6. #16
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ransu View Post
    Frontlines was outright dead before they added exp rewards. It picked up slightly for the garo event, but outside of that? You could be in the queue for literally 3 or 4 hours and it would never pop.
    PvP is actually quite good now. It isn't perfect but the changes that came with Endwalker vastly improved the experience. Queues for frontlines on established DC's are 5m from reset till 3 am EST.
    (2)

  7. #17
    Player
    shadowclasper's Avatar
    Join Date
    Aug 2020
    Location
    Ul'Dah
    Posts
    178
    Character
    Raranpa Rehw-setlas
    World
    Goblin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Themarvin View Post
    In pvp there is only you win or lose, remove 3rd place entirely from the system.

    So you come in second, also reduce the xp and marks by 80% or something down those lines.
    And people wonder why dedicated pvpers are generally hated by literally everyone else.

    Seriously, you hardcore pvp types (the same guys who want stuff like looting players you kill in other games) never understand why your ideas would kill the very thing you supposedly enjoy. Folks here at least have outlined already how dumb this idea is but it's always astounding how blind folks can be all cause they want to boost their ego via 'punishing' losers.
    (5)
    Last edited by shadowclasper; 12-23-2022 at 07:10 PM.

  8. #18
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by shadowclasper View Post
    And people wonder why dedicated pvpers are generally hated by literally everyone else.

    Seriously, you hardcore pvp types (the same guys who want stuff like looting players you kill in other games) never understand why your ideas would kill the very thing you supposedly enjoy. Folks here at least have outlined already how dumb this idea is but it's always astounding how blind folks can be all cause they want to boost their ego via 'punishing' losers.
    You don't have to punish a loser but why does said loser deserve a reward? I know we are in the give a trophy to the loser era but I find it pathetic.
    (5)

  9. #19
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,056
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by LaylaTsarra View Post
    3 teams it only makes sense one will win and the two others will come in 2nd and 3rd. There is no problem with this at all.
    Absolutely no...

    In pvp there is two things you win... or you lose...

    Is that difficult to understand?

    And also I would not mind to turn it all down to 16v16v16 or 8v8v8 instead if that mean the freeloaders vanish from gameplay due to severe reduced rewards for not winning.
    (3)

  10. #20
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Reap00 View Post
    PvP is actually quite good now. It isn't perfect but the changes that came with Endwalker vastly improved the experience. Queues for frontlines on established DC's are 5m from reset till 3 am EST.
    Yes *now* but that is only because of the reward changes. If they never added exp rewards to the frontlines roulette it would still be a completely dead queue regardless of gameplay changes. The majority of people that play XIV simply don't like pvp and only queue into frontlines for an easy half a bar of exp.
    (7)

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