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  1. #1
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Reap00 View Post
    I love this argument. If I am playing a game against other people I want to win. End of story. Although the OP may be a bit much I agree with the sentiment 100%.
    Sentiment and logic dont mix well. You may want to encourage to win but killing off exp gain for losing (because there will be losers obviously) is such a bad move that itll kill off frontlines.

    Nobody wants to risk having their time wasted
    (24)

  2. #2
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Sentiment and logic dont mix well. You may want to encourage to win but killing off exp gain for losing (because there will be losers obviously) is such a bad move that itll kill off frontlines.

    Nobody wants to risk having their time wasted
    Yeah, it's bad enough chasing the mounts and having time wasted. There's no need to punish people further for something that's not their fault.
    (11)

  3. #3
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Deveryn View Post
    Yeah, it's bad enough chasing the mounts and having time wasted. There's no need to punish people further for something that's not their fault.
    Gosh, agreed. Getting that Seal Rock chestpiece is probably never going to happen because that place is just so miserable as is, please don't make things worse ._.
    (7)

  4. #4
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    Sentiment and logic dont mix well. You may want to encourage to win but killing off exp gain for losing (because there will be losers obviously) is such a bad move that itll kill off frontlines.

    Nobody wants to risk having their time wasted
    I'm guessing it's the notion that if you have nothing to gain from losing, people would put more effort into actually trying to win instead of settling for mediocrity. In itself, it's a risky idea, but in this game, which is known to not have much of a PvP scene...yeah, it's definitely bad.
    (4)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  5. #5
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Allegor View Post
    I'm guessing it's the notion that if you have nothing to gain from losing, people would put more effort into actually trying to win instead of settling for mediocrity. In itself, it's a risky idea, but in this game, which is known to not have much of a PvP scene...yeah, it's definitely bad.
    Frontlines was outright dead before they added exp rewards. It picked up slightly for the garo event, but outside of that? You could be in the queue for literally 3 or 4 hours and it would never pop.
    (8)

  6. #6
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ransu View Post
    Frontlines was outright dead before they added exp rewards. It picked up slightly for the garo event, but outside of that? You could be in the queue for literally 3 or 4 hours and it would never pop.
    PvP is actually quite good now. It isn't perfect but the changes that came with Endwalker vastly improved the experience. Queues for frontlines on established DC's are 5m from reset till 3 am EST.
    (2)

  7. #7
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Reap00 View Post
    PvP is actually quite good now. It isn't perfect but the changes that came with Endwalker vastly improved the experience. Queues for frontlines on established DC's are 5m from reset till 3 am EST.
    Yes *now* but that is only because of the reward changes. If they never added exp rewards to the frontlines roulette it would still be a completely dead queue regardless of gameplay changes. The majority of people that play XIV simply don't like pvp and only queue into frontlines for an easy half a bar of exp.
    (7)

  8. #8
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ransu View Post
    Yes *now* but that is only because of the reward changes. If they never added exp rewards to the frontlines roulette it would still be a completely dead queue regardless of gameplay changes. The majority of people that play XIV simply don't like pvp and only queue into frontlines for an easy half a bar of exp.
    and braindead moogle tomes
    (2)