Do you want to kill PvP? Because that is how you would help kill PvP.
Do you want to kill PvP? Because that is how you would help kill PvP.
Do you know how death Frontline was before it became a viable mean of lvling? It was originally similar to what you said at one time, and you would be lucky if the queue pop in less than 15min, and it usually took 30min or more. So long queue time + shit reward = it was dead and then it was buried. There are a reason why the reward is buff to what it is now.
I think people have this mistaken assumption that "I kept losing because people are not fighting to win" and thus they think pushing people to win will somehow improve their chance ... But like ... it's simply a statistic issue regardless of how others are playing. If a person claim they keep losing due to their teammate not playing hard enough or just there for the daily EXP, I would ask if they're realize the queue are random, which mean. If you team doesn't want to play to win, than there is an equal likely chance the 2 other teams also consist of the same type of players.
Like every bad or problem you perceive with your team also apply to the other team. For those who think "lazy" players is a problem, I should remind you that's a problem that both work for you as much as against you.
I had played around thousand of matches, and looking at the statistic it's really is a 1:1:1 ratio between 1st, 2nd, 3rd place.
Last edited by Raven2014; 12-23-2022 at 10:56 AM.
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