Gosh, agreed. Getting that Seal Rock chestpiece is probably never going to happen because that place is just so miserable as is, please don't make things worse ._.
I'm guessing it's the notion that if you have nothing to gain from losing, people would put more effort into actually trying to win instead of settling for mediocrity. In itself, it's a risky idea, but in this game, which is known to not have much of a PvP scene...yeah, it's definitely bad.
Frontlines was outright dead before they added exp rewards. It picked up slightly for the garo event, but outside of that? You could be in the queue for literally 3 or 4 hours and it would never pop.I'm guessing it's the notion that if you have nothing to gain from losing, people would put more effort into actually trying to win instead of settling for mediocrity. In itself, it's a risky idea, but in this game, which is known to not have much of a PvP scene...yeah, it's definitely bad.
PvP is actually quite good now. It isn't perfect but the changes that came with Endwalker vastly improved the experience. Queues for frontlines on established DC's are 5m from reset till 3 am EST.
Yes *now* but that is only because of the reward changes. If they never added exp rewards to the frontlines roulette it would still be a completely dead queue regardless of gameplay changes. The majority of people that play XIV simply don't like pvp and only queue into frontlines for an easy half a bar of exp.




3 teams it only makes sense one will win and the two others will come in 2nd and 3rd. There is no problem with this at all.


Absolutely no...
In pvp there is two things you win... or you lose...
Is that difficult to understand?
And also I would not mind to turn it all down to 16v16v16 or 8v8v8 instead if that mean the freeloaders vanish from gameplay due to severe reduced rewards for not winning.

This is how PVP dies again. This would absolutely DESTROY queues. Frontline would be DEAD dead. I always play to win, but there's a 66% chance of losing no matter what. If there wasn't an XP bonus, why would I queue every day?Absolutely no...
In pvp there is two things you win... or you lose...
Is that difficult to understand?
And also I would not mind to turn it all down to 16v16v16 or 8v8v8 instead if that mean the freeloaders vanish from gameplay due to severe reduced rewards for not winning.
But thats my place......
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