Results 1 to 10 of 45

Hybrid View

  1. #1
    Player
    defpointt's Avatar
    Join Date
    May 2019
    Posts
    7
    Character
    Alex Darko
    World
    Zodiark
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Gserpent View Post
    They ain't gonna do anything about it, because there's nothing wrong here.

    You're playing like garbage and getting punished for it. Have you considered accepting that you are making poor judgement calls and errors in your play and seeking to address that?
    There's no need for hate if you ain't got nothing useful to say.
    (6)

  2. #2
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by defpointt View Post
    There's no need for hate if you ain't got nothing useful to say.
    It's not hate, it's a statement of facts. Everything you have said clearly indicates that you are new and don't really understand what you're meant to be doing, how to position, etc. Like complaining that a WAR can drag you towards his team. Yes, this is a thing WAR is capable of, so you have to be aware of it and adjust your positioning accordingly unless you know Blota is on cooldown.

    New or low skill players complaining about the game and demanding it be changed, rather than them needing to learn how to actually play the game, is so common in competitive games that it's practically a sanctified meme at this point. It's like whining that Guile keeps zoning you with sonic boom spam or Zangief keeps grabbing you. It means you have a lot to learn.

    But in order to learn, you have to adjust your expectations and your attitude. If you're convinced that you know what to do, you're going to close your mind off and you'll never get better.
    (3)

  3. #3
    Player
    LowIQ's Avatar
    Join Date
    Apr 2022
    Posts
    43
    Character
    Kaby Lake
    World
    Ragnarok
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Gserpent View Post
    in competitive games
    Yet another comedy gold take. It's Frontline. What are you even on about.

    Quote Originally Posted by defpointt View Post
    Whatcha gonna do about dear SE?
    Nothing, because it's working as intended. You aren't even supposed to be playing Frontline at this point. There's only one mode Yoshida wants you to play and it's Crystalline Conflict. It's not even about balance, it's just that the new pvp isn't made to be playable outside of small scale arenas.
    (4)

  4. #4
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by LowIQ View Post
    Yet another comedy gold take. It's Frontline. What are you even on about.
    Competitive game is a reference to how the game is designed, not whether or not it's an accepted big boy esport with sponsorships and whatever else.

    XIV's PvP is designed to be competitive. It is entirely skill-based with minimal RNG involved (Analysis-Chainsaw is maybe the only example of it.) So the basic concept of "you have to learn how to play the game and learn what other players are going to do/try to do" holds true whether or not it's chasing after that League of Legends money or not.
    (3)

  5. #5
    Player
    Kansene's Avatar
    Join Date
    Dec 2021
    Posts
    281
    Character
    Rajeko Thunderbright
    World
    Lich
    Main Class
    Scholar Lv 98
    Quote Originally Posted by Gserpent View Post
    entirely skill-based
    Well... I guess picking Ninja is a skill, true.
    (assuming we're talking about FL here)
    (3)

  6. #6
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Kansene View Post
    Well... I guess picking Ninja is a skill, true.
    (assuming we're talking about FL here)
    Balance problems don't make a competitive game not a competitive game. "Competitive" is defined by the use of common core design elements.
    (2)