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  1. #1
    Player
    defpointt's Avatar
    Join Date
    May 2019
    Posts
    7
    Character
    Alex Darko
    World
    Zodiark
    Main Class
    Arcanist Lv 90

    Add over-stun resistance

    Playing as a PLD in frontlines and protecting my team means tank always in front taking all the damage is possible. Switching between Guard and Holy Sheltron skills while taking not much of a damage then you might get under heavy fire and enabling Limit Break Phalanx to survive and get away from the troubles but... you can't cause lot of enemy players just stun you for all these 10 seconds of your Limit Break and then you die. You can't run, can't heal with Recuperate... nothing you can do but watch your character condemned to die. Purify skill is just a joke in this type of situations and it means playing as melee in frontlines is pretty risky and worthless, especially after healer's nerf that they can't really support you.
    Maybe it would be better to add an over-stun resistance that will automatically work if you have too long stun on your character and will longs at least 3 secs. And no, not only on tanks but on all jobs.
    Whatcha gonna do about dear SE?
    (7)

  2. #2
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Good. If you show up in front of ten people, they should absolutely rip you a new one and send you back to base.

    This is simply good balance.
    (7)

  3. #3
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by defpointt View Post
    Playing as a PLD in frontlines and protecting my team means tank always in front taking all the damage is possible. Switching between Guard and Holy Sheltron skills while taking not much of a damage then you might get under heavy fire and enabling Limit Break Phalanx to survive and get away from the troubles but... you can't cause lot of enemy players just stun you for all these 10 seconds of your Limit Break and then you die. You can't run, can't heal with Recuperate... nothing you can do but watch your character condemned to die. Purify skill is just a joke in this type of situations and it means playing as melee in frontlines is pretty risky and worthless, especially after healer's nerf that they can't really support you.
    Maybe it would be better to add an over-stun resistance that will automatically work if you have too long stun on your character and will longs at least 3 secs. And no, not only on tanks but on all jobs.
    Whatcha gonna do about dear SE?
    They ain't gonna do anything about it, because there's nothing wrong here.

    You're playing like garbage and getting punished for it. Have you considered accepting that you are making poor judgement calls and errors in your play and seeking to address that?
    (4)

  4. #4
    Player
    defpointt's Avatar
    Join Date
    May 2019
    Posts
    7
    Character
    Alex Darko
    World
    Zodiark
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Azuri View Post
    Good. If you show up in front of ten people, they should absolutely rip you a new one and send you back to base.

    This is simply good balance.
    Cannot agree. It's not always like that especially for a tanks. Also don't forget about WAR can drag you into enemy's crowd. and not like 3 secs resistance from too much of stun will give an immortality but at least you can try to do something to save yourself. That's the BALANCE when you can do "+" against the "-". Why would PLD need this superb defence skill if you totally vulnerable to stuns while it's on? i could agree either on over-stun res or this skill will be less defensive but provides some immunity to stuns while its duration.
    Welp, overall PVP is so messy after it's big update that there's a lot to fix actually. And i guess the first thing is that these changes for CC is not suitable for Frontlines. I could more easily survive as PLD in CC compared to Frontlines which is obvious cause of the amount of participating players and THAT just means it's a bad jobs design for a Frontlines. We have so much personalized jobs in pvp now but that just means some of them WILL be more powerful overall cause good hell you just can't balance it all with current system, it's too messy.
    I'm actually wonder how the devs gonna deal with these problems in pvp but you can't deny there's a plenty of 'em.
    (6)

  5. 12-18-2022 05:51 AM

  6. #5
    Player
    defpointt's Avatar
    Join Date
    May 2019
    Posts
    7
    Character
    Alex Darko
    World
    Zodiark
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Gserpent View Post
    They ain't gonna do anything about it, because there's nothing wrong here.

    You're playing like garbage and getting punished for it. Have you considered accepting that you are making poor judgement calls and errors in your play and seeking to address that?
    There's no need for hate if you ain't got nothing useful to say.
    (6)

  7. #6
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by defpointt View Post
    Cannot agree. It's not always like that especially for a tanks. Also don't forget about WAR can drag you into enemy's crowd. and not like 3 secs resistance from too much of stun will give an immortality but at least you can try to do something to save yourself. That's the BALANCE when you can do "+" against the "-". Why would PLD need this superb defence skill if you totally vulnerable to stuns while it's on? i could agree either on over-stun res or this skill will be less defensive but provides some immunity to stuns while its duration.
    Welp, overall PVP is so messy after it's big update that there's a lot to fix actually. And i guess the first thing is that these changes for CC is not suitable for Frontlines. I could more easily survive as PLD in CC compared to Frontlines which is obvious cause of the amount of participating players and THAT just means it's a bad jobs design for a Frontlines. We have so much personalized jobs in pvp now but that just means some of them WILL be more powerful overall cause good hell you just can't balance it all with current system, it's too messy.
    I'm actually wonder how the devs gonna deal with these problems in pvp but you can't deny there's a plenty of 'em.
    If any job has the tools to survive 10 other players beating on it, this job is hilariously imbalanced in a 1v1. This is just how things work. You are not the main character in a PvP game mode. Sheer numbers are an enormous power multiplier. And they should be.
    (7)

  8. #7
    Player
    Kansene's Avatar
    Join Date
    Dec 2021
    Posts
    281
    Character
    Rajeko Thunderbright
    World
    Lich
    Main Class
    Scholar Lv 98
    Balance and FL are mutually exclusive.
    (2)

  9. #8
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    773
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    PLD and DRK are cancer in Frontlines.

    I hate their " lol 10 seconds of you will not touch/capture the objetive and I'll walk away while spamming emotes at you then I'll return 20 seconds later with LB up again"
    (11)

  10. #9
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    If they add stun resistance they better remove the extra damage reduction people have in Frontlines then. It already takes way too much focus to kill some of the Jobs when they have everything up and unused.
    (7)

  11. #10
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by defpointt View Post
    There's no need for hate if you ain't got nothing useful to say.
    It's not hate, it's a statement of facts. Everything you have said clearly indicates that you are new and don't really understand what you're meant to be doing, how to position, etc. Like complaining that a WAR can drag you towards his team. Yes, this is a thing WAR is capable of, so you have to be aware of it and adjust your positioning accordingly unless you know Blota is on cooldown.

    New or low skill players complaining about the game and demanding it be changed, rather than them needing to learn how to actually play the game, is so common in competitive games that it's practically a sanctified meme at this point. It's like whining that Guile keeps zoning you with sonic boom spam or Zangief keeps grabbing you. It means you have a lot to learn.

    But in order to learn, you have to adjust your expectations and your attitude. If you're convinced that you know what to do, you're going to close your mind off and you'll never get better.
    (3)

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