
Originally Posted by
Amarande
Again, the problem is less this of itself as the fact that the game is bad at providing a smooth enough interest curve.
In other words, if you need to enter your house every 45 days, the game really needs to encourage you to actually play that often. Otherwise, a lot of players are in fact logging in just to refresh their housing timer, and paying what's basically at that point nothing more than a rent on their ingame house.
Unfortunately, as I've mentioned before, the game does not do this. Most new content is short enough that you will easily consume it within a few hours, and most that is not so puts massive practical pressure to keep up with the community, so that either way, the present state of affairs heavily encourages you to consume every content drop right away (even though Yoshida ostensibly wants you to pace yourself) and therefore have these months-long periods where there is little or nothing to do.
Maybe a middle ground would be for demolition timers to simply not tick as long as the owner maintains an active paid subscription, doing away with the ritual of physically logging in to reset the timer? It seems rational that if you're still paying for the service, you care enough that you deserve to keep your house (do you lose your home IRL if you take a long vacation abroad but still pay the rent?). It also might mean that a lot of the blanket timer pauses could be eliminated (because while the situation might be bad enough a lot of people can't game, I'd suspect in most of these cases people at least do have some means of being able to get to Mog Station to pay sub, or have multi-month subs or large enough Crysta deposits).