Quote Originally Posted by dspguy View Post
It isn't like when you take a break for longer than 45 days you come back and have lost access to your mounts, titles, gear, etc. Why should a house be any different?
Because at this point in the game's life cycle, houses are a limited commodity. The other items aren't. A mount dropping for one player doesn't prevent another player from getting that mount. Someone getting an achievement that grants a title doesn't remove that achievement from the game so no others can get it.

You're right that housing shouldn't be different - yet it is. Hence the need for demolition.

Until such time as SE changes the system so supply of houses is not a problem, players need to weigh their desire for a house against their desire to take extended breaks from the game on occasion. They still have access to housing in the form of apartments if they want those long breaks that badly. They can still be tenants in the houses of their friends who don't take long breaks and so aren't at risk of demolition.