All true. On the other hand, players can just DC visit now. So have your home on whatever DC/server you can - it isn't like high ping matters for housing. Then DC visit to do content.1800 plots is not a lot on NA servers outside of Dynamis.
Those 1800 plots are also gonna be split between FCs and individuals - and considering the demand for ward housing is mostly from individual players.
The last I checked, the average NA server outside Dynamis has ~20k active characters based on Lodestone/census data.
Currently there are 7200 ward houses per server. With an additional 1800 houses, it comes to 9000 houses.
20,000 - 9000 = 11,000 ward house shortage
Of course, not every players wants a ward house but the point is that the housing supply is nowhere close to the demand.
About time housing shouldn't be held hostage to world events. They were more than generous with the amount of time given but either you have a demo timer or you do away with it.
I do wish that they extend the auto demolition timer to at least 90 days though which is roughly the amount of time between each major patch cycle.
Since YoshiP himself has advised players to unsub if they are bored after clearing the content and that way, casual players who only resub during each new major patch cycle are not punished by taking away their houses.
This is the practical solution that I've advocated in the past - live in the suburbs and visit your former server, if you really want a ward house.
But that doesn't change the fact that the ward housing system as it is, is not ideal. The fundamental problem of ward housing, is supply.
SE was able to give all of us an instanced island each. But still refuses to implement fully instanced housing.
The autodemo timer exists because the limited ward housing system is not a scalable system which can keep up with increasing server populations.
Keep the existing ward housing for those who want limited housing but let everyone else have the option to have a fully instanced house as the minimum baseline.
Last edited by TwistedTea; 12-16-2022 at 08:15 PM.
except the islands are on the same instance servers as the houses. and everyone visiting their island during launch made it somewhat difficult to let people into their houses. now that it's died down it's ok but the problem still exists.
That's typical congestion that occurs with just about any content when it's first released and everyone is trying to do it at the same time. Being patient a little while generally solves it.
You'd have to have a player base that's shown to be patient for that to work. Which totally isn't this one. Not with how often since EW's launch that problem has been popping up. Or you know the many who blitz through everything in the first few hours after a patch has gone live only to complain that there's nothing to do and wanting a miracle to happen in the devs to deliver them more new shinies next week thar they'll again blaze through only to restart the cycle.
Lemme tell you about my EW launch experience. I'd get home from my job about 6-6:15 PM, enter the queue to login, wouldn't get logged in till 7:30-8:30 depending, some nights not all. Once in, I couldnt even go into the FC house, I couldnt visit my room, I had NO private area to craft while I waited for my friend to login so we could continue the MSQ since we were still in StB/ShB.
You know why? I've heard from multiple people within the FC that they (and I'm sure many others) had ways of avoiding the AFK timers and were holed up in their private apartments. I have no idea what that method was but it did happen. they'd be at work for hours on end and when they get home they never had to deal with the 2-3 hour queue just to log in. When 7.0 hits its going to be even worse I'm sure what with the updates to the game engine and everyone wanting to know what kind of story is in for us. They simply DONT have the servers to deal with everyone having their own private house since wards are their own instance shared by multiple people.
And this is exactly why despite not playing the game I kept my sub going, just in case that reactivated. Also as a reminder just a sub alone won't save your house, you have to go inside the house itself to save it.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.