The moment you realize SE doesn't care about Viera and Hrothgars, the easier it is to buy a fantasia (that is on sale) and pick a new race...
The moment you realize SE doesn't care about Viera and Hrothgars, the easier it is to buy a fantasia (that is on sale) and pick a new race...
I mean considering the game is in such a content drought right now, its clear their priorities are in the right spot.
Ignoring what people think about the cash shop for a moment, I wonder if we'll get anyone in here seriously defending charging viera/hrothgar full price for something they can't fully use or Square still designing hats without these two races in mind (and likely removing miqo/ele ears as well).
Its stuff like this that really shows how much Hrothgar and Viera were a big mistake for them. And its confusing too; Im not pretending like I know how to rig 3D models or whatever but how come Au Ra doesnt have this issue despite they have their big, gross, protruding horns sticking out of their heads that realistically would not be able to wear like 90% of headgear (especially helms) yet Hrothgars and Viera with their simple ears seem to have trouble for them to even display hats?
It's quite confusing. I don't pretend to know that stuff either, but I would think they've actually tried something. I know people will chime in about the mod community, but I don't believe it's that simple a problem to fix to their liking just because someone did a tiny bit of extra work on it. They might be working on something. They might not be. It's not like it's something they can ignore.Its stuff like this that really shows how much Hrothgar and Viera were a big mistake for them. And its confusing too; Im not pretending like I know how to rig 3D models or whatever but how come Au Ra doesnt have this issue despite they have their big, gross, protruding horns sticking out of their heads that realistically would not be able to wear like 90% of headgear (especially helms) yet Hrothgars and Viera with their simple ears seem to have trouble for them to even display hats?
I'm happy with mine (alt). It isn't all doom and gloom just because they can't wear hats.
Personally I don't feel like they're much worse off than my Miqo'te who might technically be able to wear hats, but very rarely look acceptable in them.
I am going to skirt the difference between logic and getting accused of defence here, but what is the alternative in a game where character race can be changed and some people switch around on a regular basis? They can't just sell the sets at a cheaper rate to characters who are currently unable to wear the hat, because they might switch to something else later.Ignoring what people think about the cash shop for a moment, I wonder if we'll get anyone in here seriously defending charging viera/hrothgar full price for something they can't fully use or Square still designing hats without these two races in mind (and likely removing miqo/ele ears as well).
The only solution I can picture is that they either stop making any hats as part of sets, or they completely overhaul their system to sell gear as individual pieces rather than sets – which seems unlikely because they've taken steps away from that rather than towards it. (Though I would greatly appreciate a U-turn.)
Told this to someone earlier and then went on this whole rant about how the fact that the cash shop even exists is a gift to the players and that we should be thanking SE for having an opportunity to buy glams...
The best answer is that they put forth a little effort to make hats that they are going to sell to players for real money work with Viera and Hrothgar. We already know they can do it as some hats do work, but not all. If I were picking hats that I would want to make work it would be the ones people are paying cash for to make it appealing for everyone to purchase.I am going to skirt the difference between logic and getting accused of defence here, but what is the alternative in a game where character race can be changed and some people switch around on a regular basis? They can't just sell the sets at a cheaper rate to characters who are currently unable to wear the hat, because they might switch to something else later.
The only solution I can picture is that they either stop making any hats as part of sets, or they completely overhaul their system to sell gear as individual pieces rather than sets – which seems unlikely because they've taken steps away from that rather than towards it. (Though I would greatly appreciate a U-turn.)
The thing with some hats working but not others, is that it isn't simply picking them on a case-by-case decision.The best answer is that they put forth a little effort to make hats that they are going to sell to players for real money work with Viera and Hrothgar. We already know they can do it as some hats do work, but not all. If I were picking hats that I would want to make work it would be the ones people are paying cash for to make it appealing for everyone to purchase.
There is a clear pattern that if a hat covers (and in functional terms, switches off) the upper half of the hair model but leaves the lower half visible, it will not work for Hrothgar/Viera, but if it fully conceals the hair then there is a good chance of it being available to them.
Compare that the level 90 reaper hat works for them, but the level 90 red mage hat does not. It doesn't just work because it's job gear, but because it fits the criteria.
For another example, the new Rinascitia sets where the hood works but the beret does not.
Whether it's necessary or corner-cutting, those are the limits for now, and once you understand the logic it becomes much clearer why the available hats aren't based on the significance of the outfit.
Wonder if having viera and hrothgar specific hair turned into a mistake instead of having generic hairstyles like everyone else and they aren't putting resources into making it work. Brings up another question of if they are adding more generic hairstyles if that will change anything.The thing with some hats working but not others, is that it isn't simply picking them on a case-by-case decision.
There is a clear pattern that if a hat covers (and in functional terms, switches off) the upper half of the hair model but leaves the lower half visible, it will not work for Hrothgar/Viera, but if it fully conceals the hair then there is a good chance of it being available to them.
Compare that the level 90 reaper hat works for them, but the level 90 red mage hat does not. It doesn't just work because it's job gear, but because it fits the criteria.
For another example, the new Rinascitia sets where the hood works but the beret does not.
Whether it's necessary or corner-cutting, those are the limits for now, and once you understand the logic it becomes much clearer why the available hats aren't based on the significance of the outfit.
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